|
1
|
The playing area must have the following measurements: Length: 31 meters including In-
goal (3 meters each)Breadth: 20 meters.
|
|
2
|
The teams are made up of 5 in-field players, 5 replacements are admitted and
interchangeable at times during the match without any need to call for the referee’s
permission, although only during a standstill. In this event, players may enter the field a
single time approx. 1 meter from the enclosure in a central position, although they may exit
from whatever position. As soon as the referee becomes aware that a team has more than 5
players on the field, he may disallow any action that has taken place in the meantime, unless
the opponent team have gained an advantage (Ex. 1: a try is scored and the defending team
has 6 players on the field: the score stands. Ex. 2: a try is scored and the attacking team has
6 players on the field: the goal is disallowed)
|
|
3
|
Only the recognized captain may report to the referee to ask for explanations or flag serious
infringements such as the opponents having 6 players on the field.
|
|
4
|
The try is worth one point and there are no goals after a try.
|
|
5
|
The ball used in the game shall be a no. 4 type.
|
|
6
|
It is not allowed to kick the ball.
|
|
7
|
Line-out and scrimmage are eliminated and play is reassumed by a free kick.
|
|
8
|
When the player carrying the ball is caught by the opponent, he must release the ball within
2 seconds from the halt by passing it over or leaving it to anybody’s disposal. If this If this
rule is not observed, his/her team will lose possession of the ball.
|
|
9
|
After scoring a try, the ball will be free-kicked from the middle of the field by the team
suffering the try, quickly if the ball has been brought to the In-goal without any forward
passes; otherwise, they will have to wait until the opponents have taken their positions.
|
|
10
|
The distance from the ball for penalty kicks or kick-off shall be 5 meters. If this distance is
not observed, the referee will ascribe a further 5-meter penalty to the player.
|
|
11
|
A match consists of two halves of 5 minutes each with a 2 minutes’ interval.
|
|
12
|
In case a finals match ends in a draw, an additional limitless period will be played under the
sudden-death rule, i.e. the fist scoring team is the winner
.A draw during round games will not have over time.
|
|
13
|
In case some teams rank with the same score during qualification rounds, the team with the
highest number of tries will qualify (regardless of their type); in case parity should persist,
the LEAST POINJTS SCORED AGAINST will win.; if again parity persists, the youngest team
(obtained by summing up the players’ years of birth and then dividing them by 10) will win.
|
|
14
|
When an attacking player carries the ball into in-goal or over the goal line that player has
three seconds to score a try. Penalty: A free kick is awarded to the opposing team 5
metres from the goal line.
|
|
15
|
When an attacking player scores a try that player must leave the ball at the place where the
try has been scored. Penalty: A free kick from the centre of the half-way line is awarded to
the opposing team and the offending player will be cautioned and temporarily suspended.
|
|
14
|
the players shall wear tear-resisting jerseys with the players’ numbers or names on the back.
|